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#action #animation #attacking #behemoth #character #creatures #demon #gif #motion #moves #oc #telm
Published: 2015-09-03 03:54:04 +0000 UTC; Views: 360; Favourites: 1; Downloads: 0
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Description
I finished... and I have now died... because OH MY GOODNESS, JUST FIFTEEN FRAMES IS INSANE!!! All those awesome people out there who make animating look easy... RESPECT!!!Anyway, as I said, this is the final sketch of Telm's awesome Behemoth form with some action! Yeah... I based him off of a stag, bear, and I think a lion, too... He's half Griffin, so I'll figure it all out later, seeing as he has this awesome form and a Griffin form, too. Because... Telm is a boss.
Art and character belong to
NOTE: Seeing as I'm testing animation now, I'll probably add a folder for that, too, probably throw some stuff into my folder for old stuff. I'll figure it out. On another note, do you think I should take the loop out, or should I duplicate the layers and make it so he just goes back down? Idk... Unsure what to do with that. Let me know if you think it should stay as it is or if I should duplicate layers so he just goes back to the ground.
EDIT: It was a stag, bear, and RAM that I based him off of.
DOUBLE EDIT: Just realized that I added one too many frames with this guy, so I deleted that frame. I was wondering why he kept stuttering in one place.
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Comments: 4
Lizzu-Chan [2015-09-03 21:46:02 +0000 UTC]
AHHH AHHHHHHHH OMG YOU ANIME THIS ANIMATION IS AWESOME OH PRECIOUS OH CHILD
CHILD BEAR RAM THING
👍: 0 ⏩: 1
WolfSting In reply to Lizzu-Chan [2015-09-04 01:00:45 +0000 UTC]
Shh... quiet, little one. Just wait until I start animating people and can turn these pages (whenever I finish them) into animations. Then you can freak out over the animation.
👍: 0 ⏩: 1
Lizzu-Chan In reply to WolfSting [2015-09-04 04:21:08 +0000 UTC]
NOPE NOPE I'M FREAKING OUT NOW
👍: 0 ⏩: 1
WolfSting In reply to Lizzu-Chan [2015-09-04 16:46:26 +0000 UTC]
Ha ha! Well don't die from excitement, then.
👍: 0 ⏩: 0





















