HOME | DD
Published: 2005-09-05 18:15:57 +0000 UTC; Views: 4593; Favourites: 47; Downloads: 265
Redirect to original
Description
Last night I was messing around with HDRI and came up with a new scene layout to render my vehicles in.This was rendered using the Default Scanline Renderer.
Related content
Comments: 22
StkZ613 [2008-10-26 21:27:12 +0000 UTC]
Forget my precedent message... i have finish the mine.
👍: 0 ⏩: 0
StkZ613 [2008-08-05 16:42:11 +0000 UTC]
EXCELENT !!!!!!
Great cars !
Where have you find the ford 32 blueprint ???
👍: 0 ⏩: 0
noelzzz [2007-11-02 11:06:58 +0000 UTC]
I don't know much about 3D modeling, but I know great art when I see it, and this is great art.
I love the reflections, and I especially like the mirrored engine bay firewall on the red roadster. Beautiful stuff.
👍: 0 ⏩: 0
jaikweer [2007-09-16 21:48:28 +0000 UTC]
nicely done, but could do with a little more details, but they look briliant
👍: 0 ⏩: 0
the-negative [2005-12-25 16:33:15 +0000 UTC]
With skills like these, you deserve Brazil renderer.
(p/s: did you enable Radiosity?)
👍: 0 ⏩: 0
KA-Arad [2005-10-24 22:42:33 +0000 UTC]
look's very good
try adding some background that will fit the HDRI.
👍: 0 ⏩: 0
c3ph31d [2005-09-21 14:58:04 +0000 UTC]
very nice modeling here! i have yet to model a car myself, but i think at some point i'll give it a shot.
👍: 0 ⏩: 0
todd587 In reply to di-ck [2005-09-19 15:37:19 +0000 UTC]
Thanks
HDRI stands for High Dynamic Range Image. It's a special type of file (.hdr) that contains a 360 degree image that is used as a reflection on a scene to give it a more realistic look. It works especially well for animations when you want to view the car from many angles - the reflection will change as you rotate around the car, just as it would in real life. [link]
👍: 0 ⏩: 0
scbmx [2005-09-06 18:41:26 +0000 UTC]
wow scanline and it looks great. id love to know what your settings were, i can never get a good render unless i use mental ray.
👍: 0 ⏩: 1
todd587 In reply to scbmx [2005-09-19 15:41:20 +0000 UTC]
Thanks, sorry for the delay.
The settings are actually quite basic. The cars are sitting on a grey plane that has an upward slope behind them in order to get the shading in the background. Above them is a skylight with all default settings, but is emitting the same .hdri image that is also being used for the background color. Light Tracer is turned on, which also has all default settings except for 500 sample/rays to increase quality of the GI. Light Tracer can be accessed by going to Render, Advanced Lighting, but it only works if you have a skylight in the scene.
👍: 0 ⏩: 1
Crilly [2005-09-05 23:20:45 +0000 UTC]
wow! thats awesome man. great angel and it looks really realistic, also the detail! omg, talented. keep em coming
👍: 0 ⏩: 0
EditionDug [2005-09-05 21:54:47 +0000 UTC]
Good work ^^. could you tell us what was the render time?
👍: 0 ⏩: 1
todd587 In reply to EditionDug [2005-09-06 00:15:04 +0000 UTC]
Thanks,
Render time was about 30 minutes, plus another 20 minutes of Photoshop touchups, mostly just tweaking the background color and fixing some shadow errors.
👍: 0 ⏩: 0
Buster03 [2005-09-05 18:19:05 +0000 UTC]
Simply gorgeous! I also like the reflection on the red car.
👍: 0 ⏩: 0





















