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Published: 2012-11-06 21:40:23 +0000 UTC; Views: 19377; Favourites: 248; Downloads: 0
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Description
I wanted to use the excellent BEO2K10 V2 in an unusual way ...As usual, posed and set up in Daz Studio. Materials tweaking, lighting and rendering in Octane Render.
I used a low intensity hdri map and colored meshlights for lighting. Postwork in Gimp for resizing and signature only.
Thanks for viewing and taking time to leave a comment.
Have a great time.
Many thanks too for your comments and favs on my previous image.
Models used :
Victoria 4.2 (Daz3D)
BEO2K10 V2 (mighty_mestophales/Sequestrian)
SciFi Hunter (DarkEdgeDesign)
V4 Brazen (MindVision G.D.S./DarkStarBurning)
The Dark Star (Stonemason)
Related content
Comments: 117
ThierryCravatte In reply to V1EWT1FUL [2021-08-20 15:01:35 +0000 UTC]
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zsherman51590 [2019-07-18 16:09:44 +0000 UTC]
i personally love the extremely thick overencumbering suits heavy heavy duty and i would love to see this suit in a full body format. maybe even a little peril or action sequence with regards to the women wearing them. also is it weird that i dont actually mind death in my art like for example i would love to see one of these women i dont know riddled with bullet holes
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ThierryCravatte In reply to zsherman51590 [2019-07-26 15:25:30 +0000 UTC]
This is a mix of two different products, and the legs of the 'armor' (which is in reality an extraterrestrial armored creature - see hereΒ www.daz3d.com/catalog/product/β¦Β - wouldn't 'match' with a human figure ...Β Β
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rubberi [2019-06-15 14:37:51 +0000 UTC]
Real fantastic!
Would like to wear such a suit to get the feeling how it works.
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ThierryCravatte In reply to rubberi [2019-06-15 20:45:38 +0000 UTC]
Thank you very much !
I'm not sure it's very 'comfy' ...Β
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rubberi In reply to ThierryCravatte [2019-06-15 20:59:37 +0000 UTC]
Comfy or not, does not matter.
But it looks great.
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ThierryCravatte In reply to Willsea14 [2015-12-17 18:06:12 +0000 UTC]
It is still to write
It is up to you to imagine the story ...
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ThierryCravatte In reply to WickedPrince [2014-06-30 13:07:45 +0000 UTC]
Thanks a lot !!
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bucky-starkiller [2014-06-13 01:25:04 +0000 UTC]
I'm not a visual artist, but am a writer.Β This one is a story crying to have the page turned.Β Auugh... Please turn the page.Β
PS.Β Quality of the work is amazing.Β Imagination blended with detail and quality leave nothing lacking.Β My complements to the chef.Β
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ThierryCravatte In reply to bucky-starkiller [2014-06-15 09:44:30 +0000 UTC]
I'm very honored that you consider this image as a possible starting point for a story. Feel free to 'turn the page', I'd be curious what you'd imagine as a contnuation !
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JohnSavite [2014-06-10 03:11:02 +0000 UTC]
Great looking EVA suit and/or battle dress equipment. Can't tell which it is but it could certainly beaccomodating to either, from its appearance. Very nice visualizing and execution.
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ThierryCravatte In reply to JohnSavite [2014-06-10 08:49:42 +0000 UTC]
In fact, I used the body of a 'robot' with a human head, so it looks like a hydraulic/mechanic powered armor (well, that's what I imagined ...)
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ThierryCravatte In reply to darrenrobinson [2014-01-06 08:56:54 +0000 UTC]
Thank you very much, my friend ! I wish you a lot of fun with Daz !
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MarkusVogt [2013-08-30 14:08:46 +0000 UTC]
That is pretty nice, could you let me know how you combined the BEO2K with the V4?
Or how did you used it in an unusual way? Thanks in advance!
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ThierryCravatte In reply to MarkusVogt [2013-08-30 14:17:52 +0000 UTC]
I just hide the head of the BEO2K and the body of V4, just keeping her head visible (uncheck 'visible' and 'visible in render' on all the parts you want to hide). Then I positionned v4 to have the head where I wanted to, to replace BEO2K's head. No a very elegant way, but it worked for me
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MarkusVogt In reply to ThierryCravatte [2013-09-01 14:21:35 +0000 UTC]
Thanks for your explanation, i have to try it out
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AOGRAI [2013-08-17 05:38:18 +0000 UTC]
LOve this... How did you... is the head mask removable or is this a photoshop treatment?
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ThierryCravatte In reply to AOGRAI [2013-08-19 21:03:32 +0000 UTC]
No photosop treatment here, mate, all is 3D, so all is (re)movable
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AOGRAI In reply to ThierryCravatte [2013-08-19 21:30:00 +0000 UTC]
Kool... well done my friend.
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ThierryCravatte In reply to aisaelena [2013-06-20 20:04:45 +0000 UTC]
Thank you very much,Elena.
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wancow [2013-04-27 17:14:04 +0000 UTC]
Just realized I did NOT have YOU on my watch list! What HAVE I been missing????? Good grief!
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ThierryCravatte In reply to wancow [2013-04-28 10:07:49 +0000 UTC]
Thank you very much for your kind words !!
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eklektik2xs [2013-04-21 01:09:50 +0000 UTC]
I'm a huge fan of yours on Rendo as well...'What the Hell...' is one of my all time faves! Love your work!
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ThierryCravatte In reply to eklektik2xs [2013-04-21 20:03:33 +0000 UTC]
Thank you very much for your kind words, I really appreciate your support !
I'm no more active on Rendo, because I think that the moderators there are really too 'close-minded' !
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ThierryCravatte In reply to Jasuez [2013-04-03 06:55:30 +0000 UTC]
Thank yopu very much !
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Fe-li [2013-01-30 08:50:29 +0000 UTC]
You show nothing and it's better for imagination.
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EVOUniverse [2013-01-24 21:37:04 +0000 UTC]
Very inspiring, I've been trying to figure out how to use my BEO character as a form of Mech suit and I think you've given me an awesome idea...very well done.
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ThierryCravatte In reply to EVOUniverse [2013-01-25 13:29:34 +0000 UTC]
Glad I stimulate your brain !
I can't wait to see the result !
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ThierryCravatte In reply to Ariel-X [2012-11-18 21:35:37 +0000 UTC]
Thanks ! I'm not sure they were intended to be used this way ... but I liked.
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ThierryCravatte In reply to samster2 [2012-11-13 18:52:10 +0000 UTC]
Thank you very much !
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muddychickn [2012-11-11 22:23:31 +0000 UTC]
Awesome lighting and textures. You're getting pretty good at this
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ThierryCravatte In reply to muddychickn [2012-11-12 08:36:57 +0000 UTC]
Thank you very much. The lighting here is not really realistic, but I wanted something more 'dramatic'
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muddychickn In reply to ThierryCravatte [2012-11-13 17:59:25 +0000 UTC]
Maybe not realistic but it looks great for this render
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