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SassyRaptor avatar SassyRaptor — 3D Environment Design Final
3D Environment Design Final
Published: 2013-06-13 07:24:25 +0000 UTC; Views: 1018; Favourites: 20; Downloads: 14
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Description So, I've been working on this for class. Still needs quite a bit of editing, mainly with lighting. And some textures, too. Oi.

Our teacher had us choose an environment from concept art on conceptroot.com [link]

We had to create an environment referencing it. It didn't have to be exactly the same, so I sorta did my own things here.

I modeled, textured, normal mapped, spec mapped, built, and lit this scene here using Maya and UDK. As you can tell, I'm still quite a beginner at this stuff. OTL

I am exhausted. e_e

Here is the concept art I went with for this, by artist Alex Drummond: [link]

Some textures created with the help of CGTextures.com: [link]
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Comments: 23

Reckzilla [2013-11-02 17:37:45 +0000 UTC]

Morrissey here... So, uh cool Sci Fi hallway. One of the more common portfolio pieces but it's all good yours look cool. What technique did you use to make it?

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SassyRaptor In reply to Reckzilla [2013-11-03 01:10:59 +0000 UTC]

Hi Morissey!!! 8D Thanks very much! c: Well, I used Maya to model, photoshop to texture, and UDK to set up and light. c: Not much more to it than that. XD

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Chizel-Man [2013-08-18 21:54:27 +0000 UTC]

Wow Aj! This is some amazing work. I'm very impressed

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SassyRaptor In reply to Chizel-Man [2013-08-22 16:13:06 +0000 UTC]

D'awww thank you! X3 I worked pretty hard on this, I'm glad it came out well. c: Still things I'd like to go back and fix, but I'm generally proud of this one. ^^

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Chizel-Man In reply to SassyRaptor [2013-09-06 17:54:20 +0000 UTC]

your welcome

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Jaymar2010 [2013-06-30 19:48:16 +0000 UTC]

I luv this one Leena!

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SassyRaptor In reply to Jaymar2010 [2013-06-30 22:56:23 +0000 UTC]

Why, thank you Jaymar! I'm glad you do! 8D

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PantherWhales [2013-06-15 12:30:43 +0000 UTC]

whoah whoah whoah no stop you're too good

JUST KIDDING HOLY COW hun this is gorgeous. Having played a metric ton's worth of shooters I honestly wouldn't call this under-lit (jeez have you seen Dead Space or half the Unreal games) but go for the gold! This is really awesome, I hope we get to see more 3D stuff from ya in the future C:

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SassyRaptor In reply to PantherWhales [2013-06-17 10:04:47 +0000 UTC]

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Dawwww thank you so muchly Iris! ;_; I'm glad you like it!

Ohh?? Okay. XD I might do an edit just to focus more attention on the door, though. But thank you! ^///^

Yes! I certainly should put up some more 3D stuffs. X3

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AlfaFilly [2013-06-15 00:23:42 +0000 UTC]

Whooooah, so awesome! :'0
I don't know a thing about 3D renderings and whatnot so I can't tell if you messed up on anything, but you convinced me that its perfect! Great job! It looks fantastic!

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SassyRaptor In reply to AlfaFilly [2013-06-17 10:05:05 +0000 UTC]

Dawww thankoo Filly! X3 <3

I'm really glad you like it! ;_;

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640KofWertzui [2013-06-13 18:27:51 +0000 UTC]

Hidden by Admin

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SassyRaptor In reply to 640KofWertzui [2013-06-14 02:07:03 +0000 UTC]

Doom 3? o: Never played!

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Robo-Shark [2013-06-13 13:50:15 +0000 UTC]

Dude your details are great, I love all the angles! This definitely looks like a solid game environment, and while I agree it's a bit dark, it gives off a kind of desolate sci-fi horror feel. Alex Drummond's work is pretty cool and you nailed his concept design.

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SassyRaptor In reply to Robo-Shark [2013-06-14 02:08:17 +0000 UTC]

D'awww thank you Jay! X3 I'm glad you think so! I was going for more of a sci-fi horror feel, so I'm glad it came across like that. c: Gonna still try to add to it, though. It's a bit too dark to really see certain things.

Thank you! X3

His work is amazing! 8D

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Robo-Shark In reply to SassyRaptor [2013-06-15 03:54:15 +0000 UTC]

I agree, brightening it just a little would be great, while still keeping it dark to hold onto that horror aspect! It's looking awesome though!

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SassyRaptor In reply to Robo-Shark [2013-06-17 10:07:33 +0000 UTC]

I shall do so! ^^ Thanks bro! c:

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Ag-Cat [2013-06-13 09:14:01 +0000 UTC]

Looks amazing.

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SassyRaptor In reply to Ag-Cat [2013-06-13 09:16:55 +0000 UTC]

D'awwww thank you Ag! ;_;

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n000b51 [2013-06-13 07:35:32 +0000 UTC]

Nice static meshes structures. Unreal Engine will appreciate it. Seems to be nocturne ambient or "during the night" because we see many darkness into your screenshots (in particular, the 5th.capture on the bottom of the list).
Your teacher show you one ([link] with more brightness because I think I will have some difficulties to walk into your concept.

So I think, don't need to add more details (if it is not finished), just make it more bright and it will be better to show.

But geat big work yet, I remember it was really long to modelize a 3D environment design.

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SassyRaptor In reply to n000b51 [2013-06-13 09:15:16 +0000 UTC]

Thank you very much for the advice, it's really helpful! c:

My teacher have us critiques in class, he also said that brightening it up, as well as adding some orange hues to give it a better feel. I was afraid of over-lighting it, and I ended up under-lighting it, hehehe. X3

Thank you sooo much!

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n000b51 In reply to SassyRaptor [2013-06-13 15:49:18 +0000 UTC]

No problem, thanks to you to share it.

Your teacher seems to have modelized some greats levels & playable environment designs. Sure he was an old player of Unreal Tournament (his design remember some good maps on 3D FPS / Doom-like).

So if he tells it over-lighting, it is over-lighting !

Good job & don't stop to work on it.

And good luck

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SassyRaptor In reply to n000b51 [2013-06-13 18:20:01 +0000 UTC]

c:

Oh, my teacher isn't the artist I referenced from, he just showed us where to find references. Although, he does have awesome environment design skills. XD

Thank you!

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