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SandboxAlchemy avatar SandboxAlchemy — Skeleton Clockwork Lizard - High Resolution Model
Skeleton Clockwork Lizard - High Resolution Model
Published: 2012-08-15 04:57:03 +0000 UTC; Views: 2740; Favourites: 9; Downloads: 0
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Description Blender, Sculptris
High Resolution 3D Model

This creature will become a puzzle piece in my current game development venture...

This model was based on my concept art found here: [link]
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Comments: 7

Diana-Huang [2012-08-15 15:44:21 +0000 UTC]

Very cool!

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SandboxAlchemy In reply to Diana-Huang [2012-08-15 19:05:28 +0000 UTC]

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PaulV3Design [2012-08-15 08:36:14 +0000 UTC]

Really nicely done!

I hope to see a whole range of creatures in this...

Also Ive tried to import from Sculptris to 3dsmax unsuccessfully in the past. Any tips?

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SandboxAlchemy In reply to PaulV3Design [2012-08-15 08:49:27 +0000 UTC]

Thank you!

I've never attempted to bring anything I made in Sculptris into 3ds Max, because I use Blender almost exclusively these days.

However, I am surprised that you have had trouble. Did you export to OBJ?

Also, keep in mind digital sculpting programs calculate volume differently than typical 3D modeling applications. As a result, a high resolution, high poly digital sculpt that can be viewed easily in Sculptris might chug in 3Ds Max. However, Sculptris does have a tool that allows you to lower the number of triangles. Definitely worth a try before exporting.

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PaulV3Design In reply to SandboxAlchemy [2012-08-15 10:12:41 +0000 UTC]

Hey,

Yea I did export to OBJ but I only had a couple of goes with it.
Ill look at some options and give it a go,

Thanks.

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JessicaYean [2012-08-15 05:31:54 +0000 UTC]

That is so cool! 8D

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SandboxAlchemy In reply to JessicaYean [2012-08-15 07:25:43 +0000 UTC]

Thanks!

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