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Published: 2012-08-15 04:57:03 +0000 UTC; Views: 2740; Favourites: 9; Downloads: 0
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Description
Blender, SculptrisHigh Resolution 3D Model
This creature will become a puzzle piece in my current game development venture...
This model was based on my concept art found here: [link]
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Comments: 7
PaulV3Design [2012-08-15 08:36:14 +0000 UTC]
Really nicely done!
I hope to see a whole range of creatures in this...
Also Ive tried to import from Sculptris to 3dsmax unsuccessfully in the past. Any tips?
👍: 0 ⏩: 1
SandboxAlchemy In reply to PaulV3Design [2012-08-15 08:49:27 +0000 UTC]
Thank you!
I've never attempted to bring anything I made in Sculptris into 3ds Max, because I use Blender almost exclusively these days.
However, I am surprised that you have had trouble. Did you export to OBJ?
Also, keep in mind digital sculpting programs calculate volume differently than typical 3D modeling applications. As a result, a high resolution, high poly digital sculpt that can be viewed easily in Sculptris might chug in 3Ds Max. However, Sculptris does have a tool that allows you to lower the number of triangles. Definitely worth a try before exporting.
👍: 0 ⏩: 1
PaulV3Design In reply to SandboxAlchemy [2012-08-15 10:12:41 +0000 UTC]
Hey,
Yea I did export to OBJ but I only had a couple of goes with it.
Ill look at some options and give it a go,
Thanks.
👍: 0 ⏩: 0
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