Meet Flappyface. Before I made this I tried to do a walk cycle with some really radical perspective. That ended up being a bit much for me so I took out my frustration on this poor fellow. I think adding all that colour and shading more than doubled the time spent on this one, but I needed a more complete animation for my showreel so here it is. Thinking of taking a break from the exercises as they've seemed to have put me in a good direction. I'd like to try something with some dialogue or sound or maybe try experimenting with some other methods of animation. We shall see...
(edit: looking at it now, probably should reframe the 3rd shot. Way too wide)
After realizing just how inept I am at animating anything other than an ambiguous, amorphous blobs, I decided to go on a bit of an animation pilgrimage. I'm going to be plowing through a list of 51 animation exercises (found at the very excellent animatorisland.com) to try and get myself going. I've found it's easier to just follow a list than it is to try and think up little tasks for myself. I'll also be timing how long it takes for me to complete the exercise. I theorize that this will encourage me to stop being a lazy twit and letting myself get distracted by stuff. The list is as follows... Level 1 Exercises
Ball Bouncing in place, no decay (loop)
Ball Bouncing across the screen
Brick falling from a shelf onto the ground
Simple character head turn
Character head turn with anticipation
Character blinking
Character thinking [tougher than it sounds!]
Flour Sack waving (loop)
Flour Sack jumping
Flour Sack falling (loop or hitting the ground)
Flour Sack kicking a ball
Level 2 Exercises
Change in Character emotion (happy to sad, sad to angry, etc.)
Character jumping over a gap
Standing up (from a chair)
Walk cycle [oldie but goodie!]
Character on a pogo stick (loop)
Laughing
Sneezing
Reaching for an object on a shelf overhead
Quick motion smear/blur
Taking a deep breath [also tougher than it sounds!]
A tree falling
Character being hit by something simple (ball, brick, book)