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PSYSkip — Animation Exercise: 1.4


Animation Exercise: 1.4
#2d #animation #gifanimation #penciltest
Published: 2016-02-03 19:25:25 +0000 UTC; Views: 1308; Favourites: 10; Downloads: 0
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Description #4: Simple character head turn. I spectacularly failed to keep it simple (as I quite often do) and as a result this took way longer than it should have. It was really just supposed to be the most basic head you can imagine going turning their head in one motion. Instead, I added anticipation, visible changes in thought and emotion, and probably what blew up the time spent on this more than anything else... that damn hat. I'm going to skip the next exercise (#5: Character head turn with anticipation) as I think I've already well and truly covered that with this head turn :| (Blank Stare)

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After realizing just how inept I am at animating anything other than an ambiguous, amorphous blobs, I decided to go on a bit of an animation pilgrimage. I'm going to be plowing through a list of 51 animation exercises (found at the very excellent animatorisland.com) to try and get myself going. I've found it's easier to just follow a list than it is to try and think up little tasks for myself. I'll also be timing how long it takes for me to complete the exercise. I theorize that this will encourage me to stop being a lazy twit and letting myself get distracted by stuff. The list is as follows...
Level 1 Exercises
  • Ball Bouncing in place, no decay (loop)
  • Ball Bouncing across the screen
  • Brick falling from a shelf onto the ground
  • Simple character head turn
  • Character head turn with anticipation
  • Character blinking
  • Character thinking [tougher than it sounds!]
  • Flour Sack waving (loop)
  • Flour Sack jumping
  • Flour Sack falling (loop or hitting the ground)
  • Flour Sack kicking a ball
  • Level 2 Exercises
  • Change in Character emotion (happy to sad, sad to angry, etc.)
  • Character jumping over a gap
  • Standing up (from a chair)
  • Walk cycle [oldie but goodie!]
  • Character on a pogo stick (loop)
  • Laughing
  • Sneezing
  • Reaching for an object on a shelf overhead
  • Quick motion smear/blur
  • Taking a deep breath [also tougher than it sounds!]
  • A tree falling
  • Character being hit by something simple (ball, brick, book)
  • Run Cycle
  • Level 3 Exercises

  • Close up of open hand closing into fist
  • Close up of hand picking up a small object
  • Character lifting a heavy object (with purpose!)
  • Overlapping action (puffy hair, floppy ears, tail)
  • Character painting
  • Hammering a nail
  • Stirring a soup pot and tasting from a spoon
  • Character blowing up a balloon
  • Character juggling (loop)
  • Scared character peering around a corner
  • Starting to say something but unsure of how
  • Zipping up a jacket
  • Licking and sealing an envelope
  • Standing up (from the ground)
  • Pressing an elevator button and waiting for it
  • Level 4 Exercises

  • Character eating a cupcake
  • Object falling into a body of water
  • Two characters playing tug-of-war
  • Character dealing a deck of cards out
  • The full process of brushing one’s teeth
  • A single piece of paper dropping through the air
  • Run across screen with change in direction
  • Sleeping character startled by alarm then returning to sleepy state
  • Opening a cupboard and removing something inside
  • Putting on a pair of pants
  • Opening the “world’s best gift” and reacting
  • Any of the above exercises using a very heavy character/object next to a very light character/object. Enhance the differences the weight change makes

  • Made in Blender using the grease pencil tool.

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