HOME | DD

polyedit2000 avatar polyedit2000 — Shove That Stuff In [NSFW]
Shove That Stuff In
#encasement #slimegirl #stuff #vore
Published: 2018-08-16 01:39:45 +0000 UTC; Views: 3890; Favourites: 43; Downloads: 22
Redirect to original
Description After a bit of jogging with a buddy, Stuff'd Usagi was thin and hungry.  But mostly hungry, so she scarfed down a big healthy wrap.  She may need to work on her diet.
Related content
Comments: 2

lipucd [2018-08-16 08:41:20 +0000 UTC]

....Inclduing when slime stuff leads towards escape while disabled, only to get nommed twice thereafter! <3

👍: 0 ⏩: 1

polyedit2000 In reply to lipucd [2018-08-16 18:19:05 +0000 UTC]

Currently, enemies can add another state to players when eating them and a separate tag can decide whether that state stays after being ejected from the stomach.  Unless a state is excused from vore, it can be eaten again.

At this point, the states Eaten and Full were designed with one situation per character, so it won't be easy for an enemy to have two different vore attacks like takeover and devour.  It may be possible to script an add-on that adds a second state onto the eater as a jury-rig for secondary vore, but I can't see any creature requiring that yet.

Also, the battle commands are written with Himework's Command Manager and are designed with the default as Attack (Arms) and Evade (Legs).  The properties of some states will affect these commands, so for example, having Straitjacket will turn your Attack into Struggle (try to remove this bond) while Legbinders replaces your commands with Flail (Attack with lower chance of success since you can't move easily) and Hop (Evade with lower chance of success and attempt to remove this restraint), though having both gives you Struggle and Hop.  Inside a stomach, you have no room to Evade or Hop so by default, the commands would be Attack and Wiggle.  (And if you find the right tools, you can Kick as an alternative.)

👍: 0 ⏩: 0


1