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gorselefektanimasyon — Video Tutorial - 001
Published: 2010-10-10 00:40:25 +0000 UTC; Views: 3494; Favourites: 20; Downloads: 46
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Description
Endüstriyel Ürün ::: Kulakiçi Kulaklık Modelleme :1.) 3ds Max Primitive Modelleme,
2.) Temel Modifier Kullanımı (Lathe, Bend, Taper, MeshSmooth),
3.) Edit Poly Başlangıç Seviye (Extrude, Chamfer, Bevel).
Industrial Products::: Earphones Modeling:
1) Primitive Modeling in 3ds Max,
2) Basic Modifier Usage (Lathe, Bend, Taper, MeshSmooth),
3) Edit Poly Starter Level (Extrude, Chamfer, Bevel).
Linkler / Links :
PART-01 ::: [link]
PART-02 ::: [link]




















