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#croft #daz #iray #lara #raider #tomb #dazstudio #genesis3female #retroheroine
Published: 2017-01-25 18:55:29 +0000 UTC; Views: 5392; Favourites: 96; Downloads: 132
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Description
One of the many test renders i've made for my Retro Hero #g3f Character in the developmentRelated content
Comments: 24
FredelsStuff In reply to mezmacko [2017-11-02 02:22:20 +0000 UTC]
Me too.
But i won't let this attitude die. Call me the embassador of Classic Lara and her badassery *insert superman gif*
👍: 1 ⏩: 1
Thornalas [2017-03-08 15:46:57 +0000 UTC]
Brilliant and expressive, more deadening alive than ever!
👍: 0 ⏩: 1
Hydraballista [2017-02-01 19:13:56 +0000 UTC]
I think this is the best unofficial Lara Croft model I've ever seen. Amazing! Everything is on point: her attitude her looks...
Congratulations and good luck on your projects!
👍: 1 ⏩: 1
FredelsStuff In reply to Hydraballista [2017-02-02 15:24:08 +0000 UTC]
Thank you so much! It really means a lot!
👍: 0 ⏩: 0
FredelsStuff In reply to Greenkey2 [2017-01-27 18:30:15 +0000 UTC]
Thank you so much! That means a lot. I was aiming for exactly that Teflon Lara from back then.
👍: 0 ⏩: 1
FredelsStuff In reply to El-Fracasor [2017-01-27 18:30:52 +0000 UTC]
Exactly my thoughts! thank you
👍: 0 ⏩: 0
eliasw84 [2017-01-26 18:45:07 +0000 UTC]
I love your retro heroine outfit It's awesome!!!
Great work!!!
👍: 0 ⏩: 1
FredelsStuff In reply to eliasw84 [2017-01-26 18:57:39 +0000 UTC]
Thank you very much, I'm glad you like it.
👍: 0 ⏩: 1
FredelsStuff In reply to MiloSivan [2017-01-25 19:54:16 +0000 UTC]
Thank you very much.
Yes sure. I've used a merchant resource as a base, where you actually have a full or in this case partially complete texture set. On top of that i've used very high-res photo resources, (simply well lit photos of the skin) and arranged it in photoshop, even though, nowadays i project those resources directly onto the model within Zbrush. Once that is done, you can derive bump maps, specualr maps from the diffuse maps. And that's about it. The morphs i make in Zbrush and shader creation of course in Daz
👍: 0 ⏩: 1
FredelsStuff In reply to MiloSivan [2017-01-26 01:17:29 +0000 UTC]
You're very welcome.
And yes, you can, since you don't redistribute the morphs themselves, but only the values of how much % a moph is on. A lot of people use the daz morphs only to shape their characters. Feed google with how to save out a morph, you will get a bunch of results
👍: 0 ⏩: 1
FredelsStuff In reply to MiloSivan [2017-01-26 18:57:21 +0000 UTC]
You're very welcome. No credits necessary though.
But i'm glad i can help.
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