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FawkesTheSkarmory — Shield Bearers v.2.0


Shield Bearers v.2.0
Published: 2012-10-21 19:32:53 +0000 UTC; Views: 8667; Favourites: 139; Downloads: 34
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Description Next prehistoric remake, of my stegosaur line: [link]

Truth be told, it was harder to remake these than I thought, but I actually have ~Torus333 to thank for influencing the new design. I know most people would go for just the stegosaur route but Torus had the thought, shown in the [link] , to combine the traits of both groups of Thyreophoreans (the group containing stegosaurs and ankylosaurs), and I was inspired. Just to make mine distinctive, I also kept the traits of crystals for mine, but kudos goes to him for the idea nonetheless; I just hope my designs don't look too similar to his Sweating a little.... Also, the title for this deviation comes from the etymology of Thyreophorea, which literally means "Shield Bearers" in Latin.
Based respectively on Kentrosaurus/Pinacosaurus, Dacentrurus/Euoplocephalus, and Stegosaurus/Ankylosaurus.

172 - SAUROHM (Sauros{Reptile in Greek}+Ohm)
- Electric
- Spiked Pokémon
- 1'5"/5 lbs
- Ability: Volt Absorb/Rock Head (LightningRod)
DAY: SAUROHM is sought after for its colorful back spikes, which it uses to absorb charge and focus its power.
NIGHT: It often swallows stones to aid in digestion. It defends itself using the powerful club on the end of its tail.

025 - SAUROULE (Sauros+Joule)
- Electric/Rock
- Evolves from SAUROHM at level 20
- Plated Pokémon
- 3'6"/60 lbs
- Ability: Volt Absorb/Rock Head (LightningRod)
DAY: It grows crystalline plates on its body by consuming gemstones. The sharp edges of these plates are used for defense.
NIGHT: SAUROULE naturally absorbs electricity from the environment, which it uses to supercharge its rock-hard armor in battle.

026 - SAUROLOMB (Sauros+Coulomb)
- Electric/Rock
- Evolves from SAUROULE via Thunderstone
- Crystal Back Pokémon
- 8'4"/250 lbs
- Ability: Volt Absorb/Rock Head (LightningRod)
DAY: SAUROLOMB is covered in beautiful crystals that focus and absorb electricity into its body. When angered, lightning bolts arc across its back.
NIGHT: The boulder-like club on its tail can shatter concrete with ease. Once fully charged, it can swing its tail to release devastating shock-waves.

MOVEPOOL:
Start: Tail Whip, Spikes, Tackle, ThunderShock
Level-Up: Tail Slap, Spark, Bite, Brick Break, Iron Tail; Rock Polish, Thunderbolt, Rock Slide, Power Gem, Discharge, Thunder Wave, Rock Blast, Double Edge, Electro Ball, Crunch, Slam, Stone Edge, Rock Smash; Stealth Rock, Shock Wave, Wide Guard, Head Smash, Thunder, Zap Cannon
Notable HM/TM: Thunder Fang, Poison Spikes, Strength, Fissure, Hyper Beam
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