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Published: 2007-07-15 22:37:27 +0000 UTC; Views: 977; Favourites: 2; Downloads: 21
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Description
Add this actionscript to the character....onClipEvent (load) {
gravity = 10;
scale = _xscale;
walkSpeed = 6;
maxjump = 0.2;
}
onClipEvent (enterFrame) {
if (air == true) {
_y += gravity;
state = 3;
}
if (Key.isDown(Key.LEFT) && !_root.leftbound.hitTest(_x, _y, true)) {
_x -= walkSpeed;
_xscale = -scale;
}
if (Key.isDown(Key.RIGHT) && !_root.rightbound.hitTest(_x, _y, true)) {
_x += walkSpeed;
_xscale = scale;
}
if (_root.ground.hitTest(_x, _y, true)) {
air = false;
} else {
air = true;
}
if (Key.isDown(Key.UP) && jump == true) {
_y -= jumpSpeed;
}
if (air == false) {
jump = true;
jumpcount = 0;
jumpSpeed = 22;
}
if (Key.isDown(Key.UP)) {
jumpcount += 1;
}
if (jumpcount>maxjump && jumpSpeed>-2) {
jumpSpeed -= 2;
}
if (air == false && !Key.isDown(Key.LEFT) && !Key.isDown(65) && _currentframe<4 or air == false && !Key.isDown(Key.RIGHT) && !Key.isDown(65) && _currentframe<4) {
state = 1;
}
if (Key.isDown(Key.LEFT) && air == false && !Key.isDown(65) && _currentframe<4 or Key.isDown(Key.RIGHT) && air == false && !Key.isDown(65) && _currentframe<4) {
state = 2;
}
if (!Key.isDown(65)) {
gotoAndStop(state);
}
_root.statetxt = state;
}
onClipEvent (keyUp) {
if (Key.getCode() == 83) {
jump = false;
}
}
Basically, this is just a combination of two tutorials i used. i used tutorial and code to make this. it is basically john's tut only simpler. If you make a game, give credit to , , and me,
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Comments: 15
Silvy39 [2011-11-13 13:28:05 +0000 UTC]
I gave the name ground to...the ground. But The Player is falling or standing under it! Why?
👍: 0 ⏩: 0
redligot2009 [2011-07-08 10:18:12 +0000 UTC]
oh yeah, to make doors where you have to press to enter the room, add an if(Key.isDown condition beside the hitTest. in other words,
onClipEvent(enterFrame){
if(this.hitTest(_root.player))if (Key.isDown(Key.UP)){
_root.gotoAndPlay(1);//whatever frame you wanna go to
}
}
👍: 0 ⏩: 0
Milk-ManOfPlyiersInc [2009-03-27 05:57:00 +0000 UTC]
how do you make him walk in only one frame?
👍: 0 ⏩: 0
th1rte3nthsora [2007-09-22 08:34:24 +0000 UTC]
my guy just goes through the floor when i create a floor what shudd i do?
👍: 0 ⏩: 1
Doomrider911 In reply to th1rte3nthsora [2007-09-22 17:41:33 +0000 UTC]
did you give the ground the instance name "ground" ?
👍: 0 ⏩: 0
Doomrider911 In reply to XgameoverX [2007-07-22 01:19:36 +0000 UTC]
i dun know how to make him die...
👍: 0 ⏩: 3
person333 In reply to Doomrider911 [2007-07-25 04:46:53 +0000 UTC]
if you want him to die, pop his script in the final frame of the health bar clip
_root.gotoandstop("dead screen")
its that simple
👍: 0 ⏩: 1
MisterWill In reply to Doomrider911 [2007-07-23 14:49:27 +0000 UTC]
Why make a tutorial on a topic you know nothign about then? If you don't know how to make him die you deffinetly didn't code this. To make him die would be something like:
if(health==0){
this.gotoAndPlay("Die);
}
👍: 0 ⏩: 1
Doomrider911 In reply to MisterWill [2007-07-23 20:11:42 +0000 UTC]
first of all i even said I DIDNT MAKE THE CODE secondly i only made this to simplify some stuff in john's tutorial using person333's code. READ THE COMMENTS BEFORE YOU INSULT!
👍: 0 ⏩: 0
XgameoverX In reply to Doomrider911 [2007-07-22 18:59:33 +0000 UTC]
i know some one that does dont remmber who
👍: 0 ⏩: 0





















