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DirkSteinmann — [SFM] Tutorial - Removing Pixels

Published: 2016-05-04 19:50:34 +0000 UTC; Views: 933; Favourites: 12; Downloads: 1
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Description I'm hoping people who stumble across this find it some what helpful.
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Comments: 6

Atlasuir [2016-05-05 18:42:36 +0000 UTC]

This is great! It's nice that someone has finally made a tutorial for this! btw, you can change the quality of the poster by changing the setting "pixels" in the render options to "inches", and then changing the number for the resolution :3 Also, jpeg is higher quality then png for the same render time

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kat1004 In reply to Atlasuir [2016-10-13 05:22:02 +0000 UTC]

I hope you're joking about the jpeg thing... Jpegs are never higher-quality than anything else, and they can't be made transparent if needed.

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MarshMellowMedic [2016-05-04 21:45:37 +0000 UTC]

very nice! thanks so much for this :3

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DirkSteinmann In reply to MarshMellowMedic [2016-05-04 21:51:04 +0000 UTC]

You're very welcome! :>

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ThatMysticalBiscuit [2016-05-04 20:00:26 +0000 UTC]

Ja, thanks. This'll help me a lot

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Elissean [2016-05-04 19:56:52 +0000 UTC]

May I add in some advice, too?

- Push the fieldOfView-slider all to the left; the image won't look so distorted then.
- You can group props, characters, light, etc. by clicking on that symbol above "lenses" and checking the "show scene hierachy" or whatever it's called. Highly recommended when making scenebuilds.
- You can use more than 6 lights by disabling the shadows in them by right-clicking on said light and clicking on that command.

Hope this helped!

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