HOME | DD
#leveldesign #mapping #rpg #rpgmaker
Published: 2014-11-23 11:51:56 +0000 UTC; Views: 32969; Favourites: 291; Downloads: 0
Redirect to original
Description
Some RPG Maker Maps for some personal projects.Related content
Comments: 21
TheDashi [2022-10-18 16:28:34 +0000 UTC]
π: 0 β©: 0
KaitlynD34 [2016-11-26 22:23:05 +0000 UTC]
please can you tell me how you did your lighting filters here? i was REALLY hoping to use a similar style but i cant seem to figure out quite how to get the coloring right
π: 0 β©: 1
Robotic-Mind In reply to KaitlynD34 [2019-05-06 20:47:52 +0000 UTC]
π: 0 β©: 0
erenxrivaille [2016-10-16 14:29:06 +0000 UTC]
THIS IS SO GODDAMN PRETTY!! I wish I could map like that ;;;;;;;;
π: 0 β©: 0
DakotaLDE [2014-12-08 03:45:15 +0000 UTC]
You do a really good job on the shadows. Β Keep it up
π: 0 β©: 1
trsto [2014-12-04 14:56:15 +0000 UTC]
whoa,Β
nice and clean, looks real prettyΒ
are the shadows system generated, or just different graphics ?Β
π: 0 β©: 1
touzimsky In reply to trsto [2014-12-05 14:33:07 +0000 UTC]
I wondered that, too. Looks great!
π: 0 β©: 1
Cluly In reply to touzimsky [2014-12-05 17:49:14 +0000 UTC]
They're painted into the parallax layers.
π: 0 β©: 1
xXChaoticShadowXx In reply to Cluly [2015-04-19 18:10:29 +0000 UTC]
So is the map the one you create in the program the shadows are just added on top as a parallax layer?
π: 0 β©: 0
Cluly [2014-11-23 16:47:09 +0000 UTC]
Hehe, thanks for the feedback guys. I should probably do some more but I found mapping way more fun than actually making a game
π: 0 β©: 0
ClifferHope In reply to FiendlyFriend [2014-11-23 15:47:27 +0000 UTC]
or is this just fantasy
π: 0 β©: 0
Juunanagou17 [2014-11-23 12:52:50 +0000 UTC]
they are very nice. I like how you blended the styles of the different tilesets.
π: 0 β©: 1
Cluly In reply to Juunanagou17 [2014-11-23 13:16:55 +0000 UTC]
Thanks. Yeah it took a bit of tweaking to get them to go together.
π: 0 β©: 1
Juunanagou17 In reply to Cluly [2014-11-23 14:18:31 +0000 UTC]
yes but the result is amazing And the maps are simple but essential.
π: 0 β©: 0
1





















