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AdeptCharon — Personal type classification
Published: 2012-02-07 00:50:50 +0000 UTC; Views: 8046; Favourites: 92; Downloads: 0
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Description
This is basically how I look at types and how they can be grouped.Its the latest attempt at trying to make sense of it.
This time its actually so good that I thought I would put it on here.
It goes like this
Basically everything is either
1--technique (a strategy, way of battling, an approach)
- Fighting (superior body, brute force, muscles, martial arts..)
- Psychic (superior mind, psychokinetic powers, telepathy..)
- Poison (weakening your enemy to gain advantage)
- Dark (sneaky cheap unfair tricks, cheating..)
- Flying (some way to stay in the air, some wind..)
2--species (relates to the creature itself, what kinds of organism it is, what its made of)
- Bug (insects, arachnids, worms..)
- Dragon (well, dragons..)
- Rock (literally mineral based organisms)
- Ghost (gaseous, seemingly impossible)
- Steel (ore based, metals, iron..)
3--element (things and processes found in the world around us, things to shoot in the opponents face..)
And elements are then branched into
I-natural (physical things stuff is made of)
- Grass (plants..)
- Water (H2O, useful for all kinds of stuff..)
- Ground (soil, mud, sand..)
II-energy (processes and reactions)
- Fire (reactions that release energy, hot stuff..)
- Electric (flow of electrons, charged and glowing stuff..)
- Ice (f-f-freezzzing cold stuff..)
UPDATE: Figured it out a bit better.



















