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XFireMHDev — Preview Ryu idles
#ryu #streetfighter #streetfighterryu
Published: 2019-10-24 20:00:36 +0000 UTC; Views: 5441; Favourites: 40; Downloads: 13
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Description
www.deviantart.com/xfiremhdev/…
Got bored recently, and currently suffer from a mood in the weather change, but I'm trying to get small things done.
But anyways. Hopefully I'm straying far enough from version While still trying to capture the charm of the style. But anyways, I wanted to post this to hopefully show the difference between theguy07's version compared to my work. I found a better way to make these sprites by simple taking the 3rd strike sprites and sizing them down to a JUS size, and then molding them close the style seen in pack boys video. www.youtube.com/watch?v=Tk4ikn…
Anyways the last 2 sprites on the right are the more improved versions, and has no involvement to . The second to the left is a old version that I deemed crap, but I'll still put in the sprite sheet if you want to ticker with it, but I wouldn't recommend it. And the first one the left is just for comparison reasons.
Yeah nothing much to say about this, but I'm close to finishing the sprite sheet. Its at least 70 percent done, but I still want to play with them a bit in flash to make sure they work.
Well nothing much to say about this. Tell me what you think in the comments.
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Comments: 7
SupahK100 [2021-07-17 13:44:11 +0000 UTC]
This is pretty good, would you mind some constructive criticism?
👍: 0 ⏩: 1
XFireMHDev In reply to SupahK100 [2021-07-17 16:03:43 +0000 UTC]
hit me. Theirs a chance I may need to fix these later.
👍: 0 ⏩: 1
SupahK100 In reply to XFireMHDev [2021-07-23 23:45:21 +0000 UTC]
Okay, its not too much I think. But the head changes form WAY too much on the 3S/SNK one. It really doesn't change much at all on any of his idles.
It may get obscured by other body parts, the hair will flip up and down, or move positions up and down, but the shape, size, and overall form of the head doesn't change at all.
👍: 0 ⏩: 1
XFireMHDev In reply to SupahK100 [2021-07-24 01:46:17 +0000 UTC]
okay thanks for pointing that out.
👍: 0 ⏩: 0
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