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UNDER-NEATH — Undress


Undress
#humanoid #digitalart #originalcharacter #characterdesign #digitalpainting #horror #bodyhorror #gore #oc #red #skin
Published: 2026-09-15 02:18:31 +0000 UTC; Views: 3593; Favourites: 34; Downloads: 0
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Description

A peek at the muscle structure I’ve designed for seekers around a year ago. I guess Lev doesn’t like skin either.

Its design is similar to the human muscle structure with the tissues being more defined. The definition is to highlight the muscles organization and resistance, not necessarily just strength. The amount of muscles on a Seeker exceeds that of a normal individual. The more muscles someone has, the more articulation and force applied to a specific area they will possess.

The muscles fibers are very resilient and work almost like fabric. Healing takes place almost immediately after an injury is sustained. Muscle tissue can be destroyed from enough trauma such as blunt force, ammunition and stabs but trauma not done without difficulty.

The anchor points are also visible within the muscle tissue. They are larger under the skin to allow for a full range of movement. The anchor points go all the way to the bone tissue.

During an overload event, all the muscles contract for a brief moment and will continue fill with oxygen rich blood. Every muscle becomes stimulated and sends signals to the brain, creating tight cognitive coordination.

An overload doesn't warrant a Seeker to remove their own skin. There has just always been something off about Lev. An injury of this scale is recoverable within a few days.

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