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Trackdancer — MMD Tutorial: Groups


MMD Tutorial: Groups
Published: 2012-12-19 18:34:20 +0000 UTC; Views: 8192; Favourites: 96; Downloads: 92
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Description Someone asked how to do this. Since they seemed to be totally clueless when given a straight forward explanation on how to do this, I've made this simple tutorial.

Credits and Notes
Fuyu - Nakao / Lazyrage
PMD version used: 0.1.3.8
MMD version used: 7.39
Compiled in Photoshop 7
MME shader: Serious Shader

NOTES:
1/. Please feel welcomed to ask any questions regarding this topic (with the exception of 2/. noted below).
2/. Don't ask me for specific instructions on how to do this in the PMD version you're using if the method shown here doesn't work - like seriously, do you really think I would download your version and figure it out for you?
3/. Do note that the creation of the VIEW CNT bone has only displaced the mother bone from the list, but that the mother bone still exists and its function is not (directly) affected by the addition of this bone.
4/. The tutorial used a PMD model. If you're working with a PMX model, the interface will look different, but it works exactly the same, just that some of the functions maybe listed elsewhere.
5/. DO NOT ASK FOR THE FUYU MODEL'S DOWNLOAD LINK. It's in/was in Nakao's "luggage".
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