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ShaneGallagher — ..Cobblestone..


..Cobblestone..
Published: 2010-02-18 12:34:38 +0000 UTC; Views: 2575; Favourites: 74; Downloads: 64
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Description Playing around with textures from daz studio

and

Not in my usual style, but like the way the colours and textures worked out. Fits into my stone girl series...
Thanks for looking and commenting.
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Comments: 27

y-f-sy-f-s [2010-03-05 14:15:15 +0000 UTC]

Star!Star!Star!Star!Half Star Overall

Star!Star!Star!Star!Star! Vision

Star!Star!Star!Star!Half Star Originality

Star!Star!Star!Star!No Star Technique

Star!Star!Star!Star!Star! Impact


yes, the cobblestone textures worked out marvelously! now i imagine walking down a cobblestone alley when my path begins to come alive under my feet and turn into a figure... i actually feel that way about certain places, i think of them as human characters, and i suppose that this is very much what some of them would look like if that's what they were...
i'm enamored with the entire stone figure series, but this one caught my eye first as a thumbnail- maybe just because it's so different from the green stone that most of the others are (though it still clearly fits into the series), or perhaps because the high-contrast pattern calls attention to itself.
i find it interesting that while the cobblestone pattern is probably rather close to the 3D grid of the model, it does not at all reduce the painterly/sculputurly aspect of the image (as opposed to the typical CG look). the only exception to this which bothers me a little bit is the grid on the face- it's a little too obvious. i'd prefer if it was composed of the same larger-sized cobblestones, misshapen as that would require them to be.
well, i won't even get into the symbolism and surrealism of the smoking ball that the figure is bouncing (or levitating?), not to mention the masterful abstraction of the background, which so effectively suggests a distinct landscape with its minimalist rendering.
a gorgeously mesmerizing work of the finest art! <img src="e.deviantart.net/emoticons/h/h… " width="15" height="13" alt="Heart" title="Heart - Heart"/>

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GPellGPell [2019-09-11 19:09:36 +0000 UTC]

 👍

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chryssalischryssalis [2013-04-04 22:24:06 +0000 UTC]

ClapClap

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nine9nine9nine9nine9 [2010-04-30 18:34:52 +0000 UTC]

Featured in a news story -- [link]

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ShaneGallagherShaneGallagher In reply to nine9nine9 [2010-05-01 00:42:13 +0000 UTC]

Thank you for the featrure...a fantastic portrait collection!

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nine9nine9nine9nine9 [2010-03-12 17:25:18 +0000 UTC]

Featured in my 3/12/2010 Journal [link]

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ShaneGallagherShaneGallagher In reply to nine9nine9 [2010-03-12 22:35:19 +0000 UTC]

thank you for the feature...

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VickyM72VickyM72 [2010-03-05 20:53:29 +0000 UTC]

Just wonderful! Clap - :clap:

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Porcelina-9Porcelina-9 [2010-03-05 19:42:24 +0000 UTC]

Hidden by Admin

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Shallon4000Shallon4000 [2010-03-03 09:36:18 +0000 UTC]

This is like a dark Michael Parks! Really cool!

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thomasbossertthomasbossert [2010-02-20 06:53:49 +0000 UTC]

Great work, i love it!Star! - :star:Star! - :star:Star! - :star:

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chrisntheboatchrisntheboat [2010-02-19 16:03:35 +0000 UTC]

Love it, love it!!!

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ShaneGallagherShaneGallagher In reply to chrisntheboat [2010-02-19 22:56:22 +0000 UTC]

thank you!

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chrisntheboatchrisntheboat In reply to ShaneGallagher [2010-02-20 04:33:30 +0000 UTC]

:) (Smile) - :):) (Smile) - :)

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9ine-Grey9ine-Grey [2010-02-18 21:48:18 +0000 UTC]

Hidden by Admin

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ShaneGallagherShaneGallagher In reply to 9ine-Grey [2010-02-19 07:57:52 +0000 UTC]

The smoke isa modified brush from Ron at daz Studio..usaully add some blur to it. The bricks are a displacement map, modified later in cs4. Am slowly learning to model features like the bricks, but need to upgrade daz or move to another system..depends on money!!

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9ine-Grey9ine-Grey In reply to ShaneGallagher [2010-03-01 15:03:40 +0000 UTC]

Hidden by Admin

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KayleeMasonKayleeMason [2010-02-18 19:11:49 +0000 UTC]

Excellent. Though I think she looks a little like she's wearing a rubber suit. The rock at the bottom is perfectly textured.

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ShaneGallagherShaneGallagher In reply to KayleeMason [2010-02-19 08:02:26 +0000 UTC]

I think that is because I use daz and its texturing is adequete but not like poser or other high end programs!

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AdflictusAdflictus [2010-02-18 14:25:25 +0000 UTC]

Hidden by Admin

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ShaneGallagherShaneGallagher In reply to Adflictus [2010-02-19 07:59:33 +0000 UTC]

Yes it is going to be part of the story.. Haven't worked out things fully, so will make some characters first and base the story around them.

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Arcanis-LupusArcanis-Lupus [2010-02-18 12:51:06 +0000 UTC]

very nice indeed, really gives a kind of macabre feel~

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ShaneGallagherShaneGallagher In reply to Arcanis-Lupus [2010-02-19 08:03:11 +0000 UTC]

Exactly what I was other!

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Arcanis-LupusArcanis-Lupus In reply to ShaneGallagher [2010-02-19 08:29:52 +0000 UTC]

"Exactly what you were other?"~

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ShaneGallagherShaneGallagher In reply to Arcanis-Lupus [2010-02-19 08:32:16 +0000 UTC]

I think I mean after..a long day!!!

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Arcanis-LupusArcanis-Lupus In reply to ShaneGallagher [2010-02-19 08:34:56 +0000 UTC]

ahhh ok then, well then great success :) (Smile) - :)~

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Smoko-StockSmoko-Stock [2010-02-18 12:42:02 +0000 UTC]

Thanks for the link back to see how you used my Stock. Job well done.


Click Here To Jump To Smoko-Stock

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