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rendercomics — Mastermind 0088 [NSFW]


Mastermind 0088
#3d #comic #superhero
Published: 2019-12-29 14:50:41 +0000 UTC; Views: 965; Favourites: 3; Downloads: 0
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Description A difficult shot to pull off in DAZ, but wow. Lots of things going on here: a massive city done in-scene, the UFO and passengers done as a group that rotates, lighting, posing the chaos inside, and framing this. If a single shot prepares me for the epic awesome return of Survivor it will be this one.

If you know anything about iRay and its transparency degradation problems with cameras far from the scene origin - rest assured the center of this scene is still the center of the universe of this shot - I moved the entire world instead and kept my actors at scene origin. With Vue you could put two cameras a mile apart and switch between and render with them no problem. With DAZ you need to slide the entire world around and keep the cameras in the center of your shot - keep that white grid as your working space always.

I had the UFO realistically placed a mile off-origin but then hit those odd black splotches in transparency and knew what I was looking at instantly. If I were to guess, it is that iRay because it uses GPU hits some math error with floating point when it is trying to render far from the origin of the scene because graphics cards only go to a certain level of floating point precision for speed. The answer is simple nVidia and DAZ - make the current camera the current temporary "render origin" and offset everything back to that as if you were shooting from (0,0) again. Simple math solves problems! I swear they need me there again.

Oh, and that aside, we are getting tossed around in there like dice in a Trouble game's Pop-o-Matic die roller. They were ready for us and it was a trap. And that asshole Corporate America lands a hilarious and solid diss that hurts.

James: 2
Us: 0

Oh, and we go by Silver-age fight scoring around here, an epic diss counts as much as a blow landed.

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