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Digimon: Source Code - Vikemon
#blender #digimon #download #model #vikemon #fbxdownload
Published: 2025-04-14 20:29:21 +0000 UTC; Views: 7667; Favourites: 23; Downloads: 45
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Description

V2 (December 30, 2025) - Material shading has been updated to look more accurate. Also included all game animations, separated in fighting and lobby armatures, import an animation to its appropriate armature.

Original texture on the soles has a tuft of fur sticking out so I removed it in the diffuse, detail and normal texture. Other than that no editing done on the model.

As with all Digimon: Source Code models here, material shading and emissions are not official, I just guessed them to look accurate in game.

Pack contains:

Blender file (open with version 3.6.2 or higher)

FBX file

Edited textures from game

Animations from SC in SMD format in the ‘anim’ folder

To play the animations in Blender, you will need the Blender Source Tools plug-in installed. Once you have the model in Blender, go File > Import > Source Engine (.smd) > Pick one of the smd files in the anim folder then hit play.

Note: Resetting the armature scale will break the imported animations.

Property of Bandai Namco

I just extracted the model and ported it to Blender and FBX, along with some editing.

DL above or DL here: https://drive.google.com/file/d/1paneZc8B7HQTma2aN0CN1rA1pgMTePaQ/view?usp=sharing

Commissions available on model extraction services and character replacement modding on certain games. For details find my Linktree in my profile.

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