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psykopath — My 'madness' engine


My 'madness' engine
Published: 2006-04-09 03:23:47 +0000 UTC; Views: 6660; Favourites: 18; Downloads: 337
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Description The start of a game I am probably never going to finish.

Although I've had experience modifying the Madness Interactive source code, this engine is completely from scratch. The only things taken from Madness are the head, guns, and sound. Of course when I finish this everything will be my own work.

So far all you can do is move, change weapons, slow down time, stop time, drop/pick up weapons.

Controls: (these will be better when I'm done)
W
A D :Move and jump
Q: Activate slow time (bullet time) [again to deactivate]
B: Stop time (last about seven seconds) [again to deactivate early]
E: Drop weapons
SPACE: Change weapons
Mouse move: Aim
Mouse click: Shoot

NOTE: There is no sound for the shotgun yet.
ANOTHER NOTE: I really should point out that you shouldn't activate stop time, bullet time, and shoot the shotgun everywhere on really slow computers. Especially on Macs.
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