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NepuOfInflation β€” MMD Inflation Tutorial


MMD Inflation Tutorial
#inflationexpansion #inflatedbody #howto #tutorials #mmdmikumikudance #uzumetennouboshi
Published: 2017-06-06 19:41:43 +0000 UTC; Views: 73937; Favourites: 289; Downloads: 646
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Description I'mma thank for showing us this, I decided to take the time to make a tutorial for this baby! :D (Big Grin)

Rules and what not posted here: reimarisakuya.deviantart.com/j…

Uzume model used from this pack, in other words, I did not import this: angelofinflation.deviantart.co…

About the rules, apparently the user hasn't posted in a long time, so I don't really know how we're supposed to approach these rules, but apparently I can post this. I do apologise in advance if things go south for some reason, and sorry if I sound kinda worrisome! Although I'd advise keeping the rules in mind, just in case! Sweating a little...

Enjoy! :D (Big Grin)

UPDATE: I forgot to add this.

Jiggle bones will cause clipping, this is what I did:
I went to Physical Operation and changed it to "No Calculation.
This way, you'll be able to move the jiggle bones to your liking, hence why the tie is all fixed up in the finished image.
Related content
Comments: 96

unknownkitty27unknownkitty27 [2025-02-21 11:25:01 +0000 UTC]

i do nanoem but how

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SailorReiMarsSailorReiMars [2024-08-30 03:13:09 +0000 UTC]

can you do a video tutorial of this pls..

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szsophiaszsophia [2024-07-17 14:54:43 +0000 UTC]

make a video mmd inflation tutorial

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StarBatKingStarBatKing [2023-09-07 19:37:04 +0000 UTC]

Nice teacher

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sandmoolsandmool [2023-08-14 05:00:04 +0000 UTC]

I want to expand belly, but somehow legs are getting bigger.

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JuanjoCrespoJuanjoCrespo [2023-07-26 21:18:22 +0000 UTC]

Can You pass Me a link od MMD WITH the MME and MMH things in it?

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nigeldimechnigeldimech [2023-07-09 13:50:35 +0000 UTC]

Can you show me how to do a belly inflation like imbapovi, please?

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SHJNSBCHNESHJNSBCHNE [2022-09-01 05:12:20 +0000 UTC]

ok i cant inflate the model i cranked the null 45 all the way but its doing nothing

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SHJNSBCHNESHJNSBCHNE [2022-08-25 21:10:31 +0000 UTC]

ok yea i cant find the MMEffect button on the corner

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DarthGius00DarthGius00 [2022-05-19 13:32:47 +0000 UTC]

I have a problem: I can perfectly use the sphere effect as long as I keep the sphere and character in the center, but when I move them a little to the sides, the character distorts and the sphere turns gray; i can move up and down without problems, but moving along the x and z axes doesn't work ... any ideas?

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Vulcan56Vulcan56 [2022-03-23 22:02:08 +0000 UTC]

i cant get the effect to work

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SHJNSBCHNESHJNSBCHNE [2022-02-13 02:03:29 +0000 UTC]

im having problems with the controller its supposed to open it right

πŸ‘: 0 ⏩: 1

SHJNSBCHNESHJNSBCHNE In reply to SHJNSBCHNE [2022-02-16 06:58:24 +0000 UTC]

nvm i got it working btw im inflating a cinderace model it has a master joint but im struggling on how to get the arms and head in the right place can you help me with that

πŸ‘: 0 ⏩: 0

EpicMoonEpicMoon [2021-06-17 23:54:57 +0000 UTC]

I followed the step by steps, but the effect didn't work on my model, it just made my model invisible minus the outfit. Not sure what I did wrong.

πŸ‘: 0 ⏩: 0

dynosuardynosuar [2021-06-11 01:53:13 +0000 UTC]

will I be able to make mmd and renders like this with it?

imbapovi - Genshin Impact Mona belly + butt expansion *next

πŸ‘: 1 ⏩: 0

Nightmarecake4268Nightmarecake4268 [2020-10-03 22:25:20 +0000 UTC]

~What exactly do you mean by "remove" like I'm stuck on that part~

πŸ‘: 0 ⏩: 1

SHJNSBCHNESHJNSBCHNE In reply to Nightmarecake4268 [2022-02-12 05:08:15 +0000 UTC]

have you tried moving the arms and legs by bone

πŸ‘: 0 ⏩: 1

Nightmarecake4268Nightmarecake4268 In reply to SHJNSBCHNE [2022-02-12 09:44:34 +0000 UTC]

~I have no idea how to do that~

πŸ‘: 0 ⏩: 0

aleafhasarivedaleafhasarived [2020-06-14 16:10:01 +0000 UTC]

...Well shi- Uh... How do I fix this?

aleafhasarived - Capture

πŸ‘: 0 ⏩: 0

artdj7artdj7 [2020-01-27 13:15:04 +0000 UTC]

ok so I did everything that was said to do on here but for some reason master control isn't showing up, how do I get it to show up?

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to artdj7 [2020-01-27 15:35:34 +0000 UTC]

You load the controller up like you do a character model.

πŸ‘: 0 ⏩: 2

sonictubegamingsonictubegaming In reply to NepuOfInflation [2022-03-23 07:48:03 +0000 UTC]

how do you do that?

πŸ‘: 0 ⏩: 0

artdj7artdj7 In reply to NepuOfInflation [2020-01-27 16:20:37 +0000 UTC]

which one?

πŸ‘: 0 ⏩: 0

BellyInflation6BellyInflation6 [2019-10-23 00:34:33 +0000 UTC]

Where's the center tool? (BTW, it's my first time using MMD)

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BellyInflation6BellyInflation6 [2019-10-22 20:45:04 +0000 UTC]

How Do I Put in the effects?

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Xx-Dusty-Dragon-xXXx-Dusty-Dragon-xX [2019-08-13 23:25:52 +0000 UTC]

Is it possible to use multiple Transform tools in the same project? I'm trying to expand different body parts on a character my making several copies of their mesh; but as soon as I add a 2nd bubble to a different mesh it gets bound to the original sphere along with the previous mesh. I've tried making copies of the transform files with different names, but not dice.


What do you normally do to have multiple inflated models in the same scene?

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to Xx-Dusty-Dragon-xX [2019-08-14 00:08:19 +0000 UTC]

Sadly, as far as I'm aware, it's pretty much a one tool deal, so you won't be able to do something like say have both an inflated and flattened person in the same shot, as for multiple inflated models, you just assign the effect to other models and they'll follow suit.

πŸ‘: 0 ⏩: 1

Xx-Dusty-Dragon-xXXx-Dusty-Dragon-xX In reply to NepuOfInflation [2019-08-14 02:37:00 +0000 UTC]

Turns out if I open the new files in notepad++ and change the names from the old files to the new ones I can have multiple sphere tools out acting independently of eachother

I copied a new file called "TransformFX200 [TrController2.fx]" and edited that one in notepad++ to work with other new files: TrController2.fx and TransformFX200

Then edited those other files in the same way.


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RelmetteTheIdiotRelmetteTheIdiot [2019-08-02 14:17:19 +0000 UTC]

plz help! no matter what I do, mmeffect never shows up!!!!

πŸ‘: 0 ⏩: 0

TheLivingGlitchTheLivingGlitch [2019-07-20 17:43:30 +0000 UTC]

I can't install the Transform Effect file. It just says "This isn't in the PMM pack."

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barsinbabarsinba [2019-06-18 08:33:50 +0000 UTC]

Explanation request translated in Japanese

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PrismaBeePrismaBee [2019-05-06 11:24:52 +0000 UTC]

Great tutorial. Quick question though, how do you get rid of, or at least reduce the clipping issue with clothes not effected by Jiggle physics?.

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to PrismaBee [2019-05-06 16:06:02 +0000 UTC]

Sorry to say, but I never did get around to fixing that, so I don't have anything on it yet. Sweating a little...

I know Imbapovi edits the MMD models in Blender to get rid of the clipping, I can at least say that

πŸ‘: 0 ⏩: 1

TerraMarkovaTerraMarkova In reply to NepuOfInflation [2019-05-10 14:14:04 +0000 UTC]

Can you help me out? I have trouble

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bendygames2018bendygames2018 [2019-03-23 18:38:59 +0000 UTC]

thanks! I'll do my best!

πŸ‘: 0 ⏩: 0

bluekageroubluekagerou [2019-01-03 09:02:40 +0000 UTC]

Help me please..
I do the same process and use uzume but her leg parts are inflated not belly....

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to bluekagerou [2019-01-03 20:14:13 +0000 UTC]

I'd check one of the square joints in the center, I don't remember if the Neptunia ones are labeled, but you wanna find the master bone, slide that down then the body will be effected

πŸ‘: 0 ⏩: 1

bluekageroubluekagerou In reply to NepuOfInflation [2019-01-04 19:31:11 +0000 UTC]

Thanks! I solve that problem using your solution
Then how can I make inflated body look clear?Β 
You said use center tool but I cant find it.. (i use mmd first time..)

πŸ‘: 0 ⏩: 1

redrangerkiredrangerki In reply to bluekagerou [2019-04-30 13:58:01 +0000 UTC]

Β Β can you do a video tutorial on this as i really need help

πŸ‘: 0 ⏩: 0

SoniceeveeSoniceevee [2018-08-07 19:59:18 +0000 UTC]

It keeps expanding the feet no matter the model...

πŸ‘: 0 ⏩: 0

redrangerkiredrangerki [2018-07-21 06:23:35 +0000 UTC]

they should be a video on this

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Inflat-a-ToadInflat-a-Toad [2018-04-03 04:36:35 +0000 UTC]

I'm new to this. Everytime I try to move the joints, it's not moving. I'm using a model of Ness BTW.

πŸ‘: 0 ⏩: 0

WillTheMMDPandaWillTheMMDPanda [2018-03-14 02:15:55 +0000 UTC]

Every step worked....except when I try to grow the sphere. I even moved it to the right. Not sure what I did wrong.

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to WillTheMMDPanda [2018-03-14 02:28:46 +0000 UTC]

Oh? Hmm... I'm gonna have to look into this, make sure I was clear enough on which joint to select on the controller model, my apologies! Sweating a little...

πŸ‘: 0 ⏩: 1

WillTheMMDPandaWillTheMMDPanda In reply to NepuOfInflation [2018-03-14 02:31:43 +0000 UTC]

Well...I didn't do the "joints thing" so I thought it was alright to skip

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to WillTheMMDPanda [2018-03-14 02:34:31 +0000 UTC]

Joints on the character model or the controller model? Just want a little clarification

πŸ‘: 0 ⏩: 1

WillTheMMDPandaWillTheMMDPanda In reply to NepuOfInflation [2018-03-14 02:36:08 +0000 UTC]

Yeah, that. Sorry. Never don't inflation before. Kinda a first.Β 

So, how do I do that and it's the shoulders and neck right?

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to WillTheMMDPanda [2018-03-14 02:44:05 +0000 UTC]

No worries, it's all good! Thumbs Up

Yep! Also, the center bone (not the master bone) has to be moved down, or else when the effect takes place, it'll just turn the character's model into a dome-like shape, just felt I'd mention that just in case! ;) (Wink)

πŸ‘: 0 ⏩: 1

WillTheMMDPandaWillTheMMDPanda In reply to NepuOfInflation [2018-03-14 02:51:37 +0000 UTC]

Center bone down? As in moving it down on the y axis?

πŸ‘: 0 ⏩: 1

NepuOfInflationNepuOfInflation In reply to WillTheMMDPanda [2018-03-14 03:06:51 +0000 UTC]

Yep!

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