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ChocolateMoth β Character Rendering Process
#tutorial #blender #3d #rendering
Published: 2026-01-28 22:10:03 +0000 UTC; Views: 1820053; Favourites: 128; Downloads: 0
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Description
A small showcase/tutorial for character renders in Blender c:
I feel like I could have added more detail, but then it would be so many parts again!
Final:
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Comments: 22
BeckyKidus [2026-03-06 15:50:07 +0000 UTC]
Very interesting! Poses make such a big difference when presenting a character, and it's great to finally see a tutorial about it Thank you for making this!
π: 1 β©: 1
ChocolateMoth In reply to BeckyKidus [2026-03-07 20:12:11 +0000 UTC]
I'm glad you found it useful, it was very fun to share <3 Thank you so much!
π: 1 β©: 0
ChocolateMoth In reply to NeekotheFoxx [2026-02-24 21:28:46 +0000 UTC]
Thank you so much! <3
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NeekotheFoxx In reply to ChocolateMoth [2026-02-25 00:29:59 +0000 UTC]
You're welcome! ^_^
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ChocolateMoth In reply to Worms89 [2026-02-24 21:29:50 +0000 UTC]
Aw thank you so much! I'm glad you think so <3
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Worms89 In reply to ChocolateMoth [2026-02-25 09:01:17 +0000 UTC]
Aw you're welcome, keep up the good work! <3
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Dimples-Bratt [2026-02-22 23:11:00 +0000 UTC]
Thiz iz awesomez! I use Daz but your notez on posin and lightin iz still gna be useful. Thankz U!
π: 0 β©: 1
ChocolateMoth In reply to Dimples-Bratt [2026-02-23 19:02:33 +0000 UTC]
Thank you, I'm glad to hear you found it useful <3
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ChocolateMoth In reply to Lara-Esori [2026-02-23 19:15:21 +0000 UTC]
Thank you so much <3
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Ahleiae [2026-02-01 06:52:11 +0000 UTC]
This was a really interesting read! And the model looks great! I love seeing the process βΊοΈ and the iterations you've gone through for the composition. The final renders were really nice. I hope as I get better with blender I'll be able to give more specific comments rather than "looks pretty! β¨" π
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ChocolateMoth In reply to Ahleiae [2026-02-01 17:45:32 +0000 UTC]
Yay! I'm glad you enjoyed reading about the process and that the final version looks good <3
I can't wait to see your 3D artwork in the future
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Ahleiae In reply to ChocolateMoth [2026-02-01 19:18:25 +0000 UTC]
Its really inspiring! π
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Bloodsong13T [2026-01-30 00:45:20 +0000 UTC]
well, you know... as a person who never makes renders/uses lights in blender, the more details and more parts would have been helpful. but! the quick steps overview is really great, don't get me wrong : )
π: 0 β©: 1
ChocolateMoth In reply to Bloodsong13T [2026-01-30 04:18:11 +0000 UTC]
Well! If you're really interested I could definitely go into more detail some day :3
Skipping the artsy parts and focusing on the technical sides of rendering and lights would probably help.
π: 0 β©: 1
Bloodsong13T In reply to ChocolateMoth [2026-01-30 22:53:12 +0000 UTC]
but the artsy side is more important. i'm sure there's bunches of lighting tutorials and stuff. but making the characters look good. that's something else : )
i'm gonna share this page with my art group.
π: 0 β©: 2
ChocolateMoth In reply to Bloodsong13T [2026-01-30 23:23:37 +0000 UTC]
Ah, I see! I'm not sure which parts of the process that would be though.. I'll just need to make the next one more detailed overall ^^
Though, I'm sure all of this has tutorials already, like you said, and they probably explain things better. Ah well, it was fun to put together at least xD
And thank you so much <3 I hope it's gonna be useful to someone!
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Bloodsong13T In reply to Bloodsong13T [2026-01-30 23:22:57 +0000 UTC]
oh hey, what settings do you use for sculpting? like with the sculpt tools.
i was playing with nordsculpt.com and had a lot of fun; it came out really smooth and good looking.
'but i can do this in blender!' i said. so today i did, just a play-around with a quad sphere. and it looked janky :/ i tried turning on dyntopo... that did some weird crap to stuff that i don't understand.
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