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Captain-Softspot — Newcomer Ryu Hayabusa
Published: 2013-02-19 21:07:35 +0000 UTC; Views: 26975; Favourites: 183; Downloads: 80
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Description
The next in the "you know who should be in smash brothers" series is: The Ultimate Ninja: Ryu Hayabusa!Ryu Hayabusa was requested by (totalgymvssonic) & (nintendostarknight)
SPECIAL MOVES==============================
B – NINPO ARTS - The spiritual and mental arts of the ninja, Ryu has access to many Ninpo arts, depending on which one Ryu has "equipped", Ryu can perform one of four different Ninpo attacks:
-ART OF FIRE WHEELS - Extending his arms Ryu causes four fireballs to circle around him. these fireballs will circle Ryu for around 6 seconds. players who come into contact with Ryu will receive DMG and be knocked off their feet.
DMG: 4% (Per hit by fireball)
-ART OF VACUUM WAVE - Pressing "B" will cause Ryu to transform his spirit into a vacuum blade that will be launched upward and downward at the same time. this works great for aerial opponents. this deals DMG to anything that touches it.
DMG: 9%
-ART OF INUZUMA - holding "B" Ryu will become encased in a ball of electricity, holding his stance, Ryu will deal DMG to opponents who walk into him also dealing great horizontal knock back, this will also absorb energy based attacks. releasing "B" will cause Ryu to hop into the air and discharge four lighting bolts in different directions that move very fast.
DMG: 10% (Shield) 12% (Lightning Bolt)
-ART OF PIERCING VOID - Pressing "B" will cause Ryu to fire a ball that is essentially a moving black hole. this attack is as large as a fully charged charge shot (Samus) but moves much slower. like the charge shot this attack can only move in a horizontal path. this attack will move through enemies but will not pass through walls. this will enable this attack to deal DMG to multiple targets, though due to its slow moving nature, this attack is easy to dodge.
DMG: 22%
Side B – SHURIKEN - A chargeable attack, Ryu will simple toss a Shuriken forward very quickly, though it deals little DMG. Charging this attack will transform Ryu's Shuriken into a Windmill Shuriken- said to be imbued with the spirit of the thrower, this Shuriken would act as a boomerang, returning to the thrower, however if the thrower were to dodge the Shuriken, it would pass by them and then come back to them, this can be done for as long as the thrower can evade their own Shuriken. (Only 1 Windmill Shuriken can be on screen at a time.)
DMG: 2% (Shuriken) 6% (Windmill Shuriken)
Down B - NINPO CHANGE - Pressing "Down + 'B'" will cause Ryu to "equip" a different Ninpo Art, as a default Ryu always starts off equipped with the "Art of the Inferno" Ninpo Art. the order is as follows:
-Art of Fire Wheels (Red)
-Art of Vaccum Wave (Blue)
-Art of Inazuma (Yellow)
-Art of Piercing Void (Purple)
When Equipping a different Ninpo Ryu will simply flash a different color. this deals no DMG.
DMG: 0%
Up B - IZUNA-OTOSHI - Pressing "Up + 'B'" will make Ryu attempt to grab a foe. If successful, Ryu will uppercut the foe into the air. Ryu will then vanish in a poof of smoke and reappear in another poof of smoke behind the opponent he has uppercutted into the air- grab them around the mid section, flip upside down with them and spiral downward headfirst into the ground. If Ryu fails to grab anyone, Ryu will simply poof into smoke and reappear some distance way dealing no DMG.
DMG: 12% (If it connects with a target.)
Final Smash – THE CURSE - Hold down "B" to charge teh range of this attack. while holding "B" an invisible area expands from Ryu this "area" is circular in shape and can expand to consume the entire stage- though with it being invisible, the only sure fire way to be sure it has is to "charge" this move until time runs out- or until you learn to time this attack. releasing "B" will cause Ryu to move incredibly fast to his nearest opponent and deliver several slashes to them dealing decent DMG and great knock back. Ryu will then move on to the next opponent that was in the "area" until he has attacked all the opponents in that area- this move replaces the Ninpo Arts ability until the end of the FS. The "Area" will move quickly at first and slow as it gets bigger- tapping "B" Ryu will slash furiously in place. if used in the air, Ryu's decent is slowed. (Tip: get close to opponents, hold "B" release and as Ryu finishes attacking hold "B" again to attack the same opponent!)
DMG: 22% (per attack)
Kirby Hat - Kirby gains one of Ryu's Ninpo Arts- this depends on which one Ryu has "Equipped" when Kirby Swallows him. Kirby also sports ahis own Legendary Black Falcon Ninja hood.
TAUNTS===================================
Taunt 1 – Ryu will take a step back and crouch down a little, holding a pose while saying "Nin!"
Taunt 2 – Ryu stands straight and places his left arm horizontally in front of him- across his stomach with a first, with his other arm , bent at the elbow resting slightly above his fist his right hand extending his index and middle fingers only shakes as he recites the following: "Rin Pyo To Sha Kai Chin Retsu Zai Zen." he then strikes a final pose.
Taunt 3 – Ryu will move his arms around in front of him- flat palmed and say: "You cannot distract me!"
SNAKE'S CODEC FOR RYU HAYABUSA=========================
CODEC CHANNEL: 141.12
OTACON: "Snake! That's The legendary Super Ninja!"
SNAKE: "Ninja's still exist?"
OTACON: "What do you mean Snake? What did you think Grey Fox was?
SNAKE: "T-that's different!"
OTACON: "I guess- in a way... Anyways Snake that's Ryu Hayabusa! he has some pretty nifty handles like: "Ryu the Super Ninja" or "Ryu the Singular Super Ninja" or Ryu the Modern Day Ninja" or-"
SNAKE: "I get it. He's a ninja."
OTACON: "You're missing the point. Ryu is THE ninja. The best of the best. got it?"
SNAKE: "Uh-hu."
OTACON: "Ryu can use what's called Ninpo Arts- basically insane Ninja moves that employe the Ninja's own spirit. not only that but Ryu wields the Dragon Sword- rumor has it it was carved out of the fang of a dragon!"
SNAKE: "Geez."
OTACON: "Yeah Geeze! It's incredibly sharp! stay on your toes Snake he didn't get those titles by being your run of the mill ninja."
SNAKE: "Got it."
PSYCHOPATH ABILITY QUOTE FOR RYU HAYABUSA================
"Nothing can hinder my spirit. Nothing!"
TROPHIES AFFILIATED WITH RYU HAYABUSA==================
1 - Ryu Hayabusa
2 - (Final Smash)
3 - Jô Hayabusa
4 - Irene Lew
5 - Momiji
6 - Rachel
7 - Muramasa
8 - Ayane
9 - The Jaquio and the Malice Four
10 - Ashtar and the Chaos Tribesmen
11 - Greater Fiends (Marbus, Doku & Alma)
12 - Regent of the Mask
13 - Yaiba
STAGE=====================================
SKY CITY TOKYO
A area in Sky City Tokyo, players will do battle in an area where to the right is a small grove of cherry blossom trees that seem to glow against the backdrop of the night sky- their petals rain across the stage. standing in the middle of the stage is an old Japanese-looking bridge and beneath that a channel of shallow water where players can drop down to. on the right side of the stage is a building players can jump on top of in the background players can see the skyline of skyscrapers,search lights and occasional hover-cars. at times some Black Spider Ninjas will appear and attack all players after receiving some DMG, these ninjas will fall to the ground exhausted transforming into energy balls- pick these up to restore some DMG%.
STAGE MUSIC TRACKS============================
1 - Ryu's Determination - Warriors Orochi 3 -
[link]
2 - East Meets West - Ninja Gaiden 2 -
[link]
3 - Blade of Ryu - Dead or Alive -
[link]
4 - Deadly Conflict - Ninja Gaiden 2 -
[link]
5 - The Night of Lukifell - Ninja Gaiden - (Arrangment)
[link]
6 - A Battle with Doku - Ninja Gaiden -
[link]
7 - Fighting Soul - Ninja Gaiden 2 -
[link]
SIDE NOTES=================================
ENTRANCE - A mini tornado kicks up, leaves swirl around it when suddenly it stops and Ryu appears in a crouching position, he stands and enters fighting stance.
Victory Music - Act Intro - Ninja Gaiden -
[link]
WII-MOTE SFX - "Prepare to face me!" / "Nin!"
COLORS=====================================
BLACK - Legendary Black Falcon (Default)
BLUE - Original Blue Ninja (BLUE Team)
RED - Dark Blood (RED Team)
GREEN - Type 20 (GREEN Team)
WHITE - Pre-order White
PURPLE - Phantom Butterfly
STATS=====================================
WEIGHT: Normal
SPEED: Quick
JUMP: Normal
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